Alpha 5.1 Update
There Will Be Ink » Devlog
I've released a small update for Alpha 5, appropriately versioned Alpha 5.1. I seem to have made the behaviour of cover a little wonky shortly before the release of a5.0, so I've gone ahead and fixed a couple cover-related bugs. While I was at it I worked to improve and expand upon the cover mechanic a little.
Here is the changelog:
- Bug fix: Fixed bug where bullets were hitting cover too near to the firing unit
- Bullets now keep track of which objects they've checked against and only check once
- Simplified calculation of where dust kicks up when hitting cover
- Improved unit behaviour in terms of avoiding bunching together
- Cover objects now have a capacity for how many units will hide behind them
- (Capacity sometimes goes over based on how often capacity is calculated; need to tweak)
- Units will now opt for their second nearest cover if the current one is at capacity
- Updated Controls page to include 'zoom' for middle mouse button
Otherwise I've been working on AI behaviour states, and so far so good!
Files
TWBI - Alpha 5.1 Windows Standalone exe (zipped) 10 MB
Version 0.0.5.1 May 28, 2019
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There Will Be Ink
Stick figure armies battling in a notebook, just like you used to draw in class instead of paying attention!
Status | Released |
Author | summitfever |
Genre | Action, Shooter |
Tags | 2D, Difficult, Level Editor, Local Co-Op, Local multiplayer, Shoot 'Em Up, stickman, Twin Stick Shooter |
Languages | English |
More posts
- 1.1.0.3 - More Fixes!Jul 11, 2023
- 1.1.0.2 - Hotfix 2Jun 15, 2023
- 1.1.0.1 - HotfixJun 07, 2023
- 1.1 - Arcade Mode, Skirmish Missions, New AchievementsJun 06, 2023
- 1.0.1.2 - Fixes, Arcade Mode PlansMar 31, 2023
- 1.0.1.1 - HotfixMar 20, 2023
- 1.0.1.0 - Fixes, Balance, Tactical Mode AdditionsMar 18, 2023
- 1.0Mar 11, 2023
- Beta 9.3.1 - Release Date, New Trailer, DemoFeb 19, 2023
- Beta 9.3 - Complete-ish Edition!Jan 28, 2023
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